

Improved stiffness of visor and air horns on the cabįixed some self-collision instability on some carsĬhanged bump stop damping to work on compression only (on some cars, WIP)įixed some broken tire pressure variables (tuning menu was not affecting the tire)įixed some tires still having mesh breaking disabled. Fixed large breakGroups/deformGroups causing lag in crashes. Sunburst: Made rally lights functional/breakable Improved stiffness of cargo box and flatbed Reduced D15 frame stiffness for more accurate twist. Improved rigidity of van rear door opening. Increased body and frame stiffnessĭ-Series/H-Series/Roamer: New leaf spring design front and rear. Improved setup of 200BX drift (should hold drift angle more easily)īurnside: New leaf spring design. Increased stability of clutch at high torque situations (most visible at low gears)Īdded new turbocharger options for T-Series, ranging from 300 to 400 horsepowerĪdded bug shield and front lip to D-SeriesĢ00BX: Fixed beams deforming too much when trying to set alignment.

Support TeamVVV on Patreon: BeamNG.drive version 0.5.4 changelogĪdded reversed depth buffer to solve clipping/flickering issues on levelsĬPU render optimizations, frame rate stability significantly improvedĪdded getAirDensity and getAirDensityAtSeaLevel functions to vehicle LUA You can check out the full list of changes in version 0.5.4 of BeamNG.drive below.
